Creative Synthesis

The thoughts and works of the Creative Synthesis Collaborative.

Things categorized as 'social'


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Virtual Perception and Paranoia

Posted on April 9th by Shae Davidson.
Daniel Freeman, a researcher at the Institute of Psychiatry at King's College London, is leading a project that uses virtual public transportation to understand the nature of paranoia and social perception.  ...
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Storysharing

Posted on March 11th by Shae Davidson.
The Digital Clubhouse Network grew out of a NASA-sponsored project exploring ways in which digital technology can be used to strengthen communities.  The nonprofit group relies on two community incubators--one in ...

New to the Collaborative

Posted on March 6th by paulkreiter.
Greetings all, I just wanted to introduce myself to everyone. Originally from outside Chicago, I came to the east coast first to work at Brown University, and then to pursue Graduate Studies ...
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Annoucement: GraphGear 1.2 Available

Posted on February 8th by Matthew Hockenberry.
How does the work move forward? Sometimes this is a strange question. Working on a lot of things, however, inevitably implies that some things get left behind in the wayside. Graph Gear ...
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The Art of Being in Danger

Posted on January 18th by Shae Davidson.
A few years ago, a public art project by the Belgian Royal Academy Dendermonde Against Racism (RADAR) challenged people to reconsider the ways in which they viewed poverty and  homelessness by ...
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Creative Giving (and Getting)

Posted on December 16th by Matthew Hockenberry.
As we find ourselves deep into the Holiday season, we might be thinking of what last minute gifts we need to get. As a nonprofit, we're always thinking that charitable giving is ...
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Bioculture

Posted on November 30th by Shae Davidson.
  Terralinguaconceptualizes ecology and conservation in broad ways, incorporating human cultures and languages into its vision of biological and environmental diversity.  Rather than viewing the human relationship to nature as one that ...
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TimeSlips

Posted on November 16th by Shae Davidson.
  The collaborative storytelling program TimeSlips uses images to spark creativity among Alzheimer's patients, encouraging participants to develop narrative collages.  The process strengthens bonds among group members while engaging individuals in a responsive ...
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Making the World A Better Place One Geek at a Time

Posted on October 26th by Shae Davidson.
Geekcorps pairs socially-conscious technology experts with communities to promote development and inter-connectivity.  The group tackles these issues on three broad fronts:  information technology, business development, and education. To meet the broadest range of ...
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The Way of the Gun

Posted on October 19th by Shae Davidson.
The cover of the September/October 2007 issue of Good Magazine bore the image of an AK-47--a symbol of good design as well as a socio-political icon--and asked the question:  "Is there design ...
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Journey to the West

Posted on October 3rd by Shae Davidson.
Shaun Huston, professor of Geography and Film Studies at Western Oregon University, created Visualizing the West to provide a forum for artists and scholars interested in ...

Reduce, Reuse, Recycle

Posted on September 27th by Shae Davidson.
The Freecycle Network began as a small effort linking non-profit groups and businesses in Tuscon, Arizona.  Originally created to promote recycling among businesses and provide jobs for people in need, the group quickly found itself connecting ...
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Knowledge Networks

Posted on September 24th by Shae Davidson.
The UN Economic and Social Commission for Asia and the Pacific (UNESCAP) will hold a conference in Bangkok at the end of this month to explore the role of information technology in ...
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Playing at Peace

Posted on September 13th by Shae Davidson.
  Tamar Meshulam's cooperative game Master Peace asks players to complete a circuit around a felt board by developing a collaborative story reflecting a noncompetitive, creative system of personal interaction.  Moving through stations ...
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Borderlands

Posted on September 4th by Shae Davidson.
Dozens of disposable cameras--each with a flash and enough film for twenty-seven pictures--became the tools the Border Film Project used to explore life along the US-Mexico border and the debate over ...