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This thing was constructed on August 6, 2007, and it was categorized as General.
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why are virtual worlds so similar to our own? i spotted jun fujiki’s OLE coordinate system here at siggraph: it’s an application that allows you to design and inhabit physically impossible spaces. aside from being beutifully designed, it makes a good point - you can make worlds in the computer that are far more interesting than in real life, and more closely resemble the meshed infrastructure of words and ideas already on-line.
. Leo is a artist, inventor and all around practical person in the Tangible Media Group at the Media Lab. He has a background in sculpture, architecture and industrial design as well as an MS from the Media Lab spent working on the kitchen of the future. He is on a search for truth.
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